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HBO Inks YouTube Deal
HBO HAS INKED A DEAL with YouTube to create a channel on the video-sharing site, reports E! The site will air highlights from some of the premium cable net's popular shows, such as "Entourage," "The Wire" and "Extras." It will also include full-length episodes of "In Treatment." No terms were disclosed, but HBO said it gives viewers a legal way to see clips online. Source: Media Daily News     Click for details...


Video Marketing - Developing a Video Squeeze Page With High Conversions
Have you heard the statistics yet that 51% of Google searchers in 2007 were looking for video? That's a statistic we simply cannot ignore. And if you're an internet marketer, the time is TODAY to start to capitalize on video marketing into YOUR traffic arsenal. While there are other methods of video marketing which include youtube videos, demos, training videos, and walk-ons, a squeeze page video is what is used to turn a web site visitor into a potential customer. In other words a LEAD.   Why use video rather than text? The answer is simple. Higher conversions which range from 7 to 10 X higher than text and images alone.       Click for details...


Ad Spending On Social Networks Explodes In '08
Ad spending on online social networks worldwide will nearly double, to $2.2 billion in 2008 from $1.2 billion this year, according to an eMarketer study being released today. Most spending will come from the U.S., where social network advertising is projected to grow to $1.6 billion next year, from $920 million in 2007. MySpace and Facebook dominate U.S. social network advertising, claiming 70% of ad dollars. -     Click for details...


Graphic Charts & Stats Supporting Streaming Video Below are various charts, graphs, and statistics that will help you get a solid understanding of how the U.S. marketplace is adopting Online Video.   U.S. Streaming Video Market Overview    Demographic Profile of U.S. Internet Users Who've Streamed Online Video   75% of Internet Users Viewed Online Video - nearly 2.5 hours per viewer   Key U.S. TV and Internet Metrics       Click for details...


LinkedIn Gets New Web2.0 Makeover
The professional networking site LinkedIn on Monday announced a sweeping redesign of its Web site and a new developer platform that allows partners to build companion applications on their sites. In reaching out to external sites, LinkedIn is hoping to expand the reach of its members' professional networks, and, in the process, further entrench its position as the top online community destination for working professionals. LinkedIn is one of the fastest-growing social networks today, boasting a 189 percent jump in membership this October compared last October, and attracting about 1.1 million new members a month.   Click for details...


Price Trumps Everything For Online Shoppers
WITH UNCERTAINTIES ABOUT THE ECONOMY creeping into more and more holiday purchase decisions, a new survey of online shoppers finds that price trumps all. "Because newer online retailers can focus on market share and revenues and not profitability, they are an emerging threat for brick-and-mortar retailers," said Jason Meugniot, Guidance president and CEO. "Endless.com., for example, can give customers $5 for the privilege of shipping to them overnight. That makes it tough for a brick-and-mortar retailer, which may be generating less than 10% of growth online, to compete."   Click for details...


Six of Ten Consumers Have Watched Online Video Ads
Some 59% of online consumers surveyed said they have watched online video ads, and more than half of those viewers said they took action (e.g., visited a website, bought something) in response to the ad, according to The Kelsey Group. The findings are from the “Online Video: A New Local Advertising Paradigm” report, part of the ongoing User View study of consumer usage of traditional and online information sources to find and locate local businesses.   Click for details...


Video Search & Relevance: Important Bedfellows
As I wrote in last month’s column, video offers enormous opportunity for local SMBs (Small/Mid-sized Businesses) to market online more effectively. Admittedly, some folks differ with that point of view. For example, one commenter wrote that “although the technology exists for businesses to deploy video online, SMBs can’t compete with big brands on creative work.” This person argued that it will take more than lowering the barrier-to-entry cost of video for SMBs to compete with bigger brands. I beg to differ. Why? From what we have seen, successful online video advertising involves more than glitzy, expensively-produced commercials. Successful video ads offer relevant, informative, and authentic content about a brand, product, and service: In short, the type of content that search engines love. Also, SMBs have the mobility, which larger competitors may lack, to optimize and adjust their videos for greater relevance, ultimately making them even better for search engines.   Click for details...


Ad Auto Dollars Driving To Net
WORLDWIDE AUTOMOTIVE ADVERTISING REVENUES WILL stay at the $40 billion level for the next four years, according to a recent survey by a Princeton research group. But the Kelsey Group says there will be a shift among the media for those dollars. One of the few growth areas expected is the Internet, climbing from 5% in 2007 to 13% in 2011. Overall, the Internet will grow 27.5% over four years to $5.3 billion.   Click for details...


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Online Ad Spend by Industry - January 2008 Online Ad Spend by Industry - January 2008 Note: Nielsen Online’s AdRelevance service uses a proprietary methodology for estimating online advertising expenditures and takes into account only image-based technologies and advertising sold per CPM. Above data does not reflect house advertising activity, strategic partnerships between publishers and advertisers, or text units, paid search, sponsorships, email, units contained within applications (e.g., messengers and pre-rolls) or performance-based advertising.   Click for details...


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Making Sense Of Social Media PDF Print E-mail
Written by Cory Treffiletti   
Wednesday, 27 February 2008
Digg!
Social media can be a bit daunting if you don't take a moment to make sense of it all. Each week there are more companies being funded and more mergers and acquisitions taking place as companies attempt to make sense of it all, but sometimes you want them to (quoting the Talking Heads) "Stop Making Sense" and just help us understand what's going on here.

To understand the landscape you need to break social media down into its elemental pieces. As I can see it, social media as a blanket term is the one category that overlaps the most with other categories in emerging media, further making it difficult to sort through.

That being said, I think you can break social media down into four primary categories:
  • Social Networks
  • Social Applications
  • Citizen Journalism
  • Virtual Worlds

  • Social networks are the simplest and where most things began. The Web was primarily a social form of media from its inception, and social networks are the logical extensions of homepages and email, allowing people to post information about themselves and share information with their networks of friends. Email was the initial way people kept in touch, but there are problems with trying to keep in touch with too many individual people via email. However, social networking allows you to stay updated on all your friends, and your pseudo-friends (those people I would typically refer to as acquaintances). I personally find it interesting how digital media and the advent of social networking has altered the definition of the word "friends" to something more open and easier to achieve. In my mind, friendship is more difficult than just sending an email or asking to be allowed into a network -- but social networking has changed that, and people are proud to say they have hundreds or thousands of friends, many of which they've never met before in real life. MySpace is still the largest Social Network, but seems to have fallen out of fashion in recent months.

    Social applications refer to the next stage of social networking where applications and services are offered to networks of people. Social applications can also refer to the linking and surfing between pages based on interests rather than pictures. In social networks people appear to interact mostly based on photos of friends, whereas social applications are more of a utility, where people are joining groups and sharing actual information. It's a more intelligence-based model. Facebook is still the most progressive in this category, but here you also find photo-sharing (Flickr) and video-sharing (YouTube) as well as the new wave of tools for social endorsements (SocialVibe).

    Citizen journalism is not new either; it's been around since back in the days of Geocities and Tripod, but it got real hot again just a couple of years ago. Those sites allowed anyone to create and post a Web page in a simple matter of minutes, but now blogging and wikis and social tagging sites have become all the rage. Blog sites allow anyone to post a stream of consciousness almost as quickly as they can think it up, and social tagging sites allow for the wisdom of the crowds to be implemented; whatever the masses think should be interesting becomes of interest. Sites like Digg and StumbleUpon fall here, as do Blogger and Typepad. Of course some of these sites can overlap with social applications, so we find the lines blurring and distinctions to be unclear. That's the definition of Web 2.0; where the lines blur and technology is bent to the needs of the individual.

    The last category of interest here are virtual worlds. Virtual worlds are the most difficult to follow because they overlap the most with another emerging media category: gaming. Virtual worlds also overlap with social networks and social applications because they provide a social environment, but one that is multi-dimensional rather than fixated on a profile page or a Web site. Second Life was the most hyped player here, but we also find Sony Home, Wee World and even more elaborate game environments such as The Sims and World of Warcraft.

    So you can see how social media gets more and more complex; but if you try to break down each new company into one of these core buckets you can build a competitive landscape and identify how to start weaving your brand into the social tapestry.

    Soure: Online Spin



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